Based in Sankt Radegund bei Graz, Austria
6 September, 2019
|Free to Play|
B.i.t.Lock is a 2D puzzle game that revolves around different blocks that move in a grid-based system. These blocks can be shifted and shaped to create certain patterns, which are required to solve the puzzle. All blocks move at the same time in the same direction and interact with their environment. A puzzle is solved when the movable blocks fill out the required shape with a certain pattern. You navigate through six different worlds with their own themes and mechanics and free the world bit by bit with each level solved. Each world has its own style of gameplay and requires different ways of thinking to solve the puzzles.
The origin of B.i.t.Lock is a game called Hierarchy, which was developed by Peter Hofbauer for a local game jam in Hagenberg. It is a game about infecting people in a hierarchical structure and moving all infected bodies simultaneously. Since it was a game jam title, it was only a prototype to show the working concept. When Peter and Viktoria teamed up for their student project, they took this concept and refined it to create the first version of B.i.t.Lock, the game about simultaneous moving blocks. After a few months of work, the project was quite finished and ready for the final presentation. The crowd loved it and was amazed by what can be achieved by two students in this short timespan. This gave the team enough motivation to polish the game to its final state so they could release it on Steam and Google Play Store. The release date happened to be on the same day they attended a game developer event called Game Dev Days in Graz. Because of this, they released the game live in front of hundreds of people.
- 6 different worlds to explore.
- 76 unique levels to puzzle through.
- New mechanics and new ways of playing in each world.
- An immersive soundtrack for losing yourself in the game world.
- Several hours of pure puzzle magic.
Logo & Icon
Awards & Recognition
- "Winner of the Favourite Game Award of Game Dev Days Graz." Graz, 7 September, 2019
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This game began as a project for the University of Applied Sciences Upper Austria, Hagenberg Campus https:.
About Peter Hofbauer
My name is Peter Hofbauer. I am a Game Developer from Austria and I provide mostly free content for everyone who is interested in my work. My weird obsession with gamifying everything around me has led me to a path of unlimited exploration in different fields of game making and other interactive media. I hope I can continue my journey and make many more games that leave a positive mark on this world!
More information on Peter Hofbauer, our logo & relevant media are available here.
Programmer, Game Designer, Artist, Composer
Programmer, Designer, Public Relations